Including typography, colour palettes & various UI elements, I invested a lot of time designing with great care.
The Unfold UI kit has been broken up into multiple screens maxmising the adaptability of the interactive prototype.
The structure of the prototypes are very simple to understand. Tinker away, tear apart and put together however you want.
Designed with simplicity in mind, Unfold allows you to focus on content rather than intricate visual details, to ensure that you start on the right foot.
Backed up to the basics. Unfold is driven by 3 core philosophies: deference, clarity and depth which is inspired by the core iOS design principles.
Each element (apart from imported jpg's) is 100% vector, maximising the resolution of Unfold. Adapt the design as you want without comprimising the original design.
Well architectured layers and folder structure. Built similar to HTML markup, making layers easily accesible for designers and developers.
Two things: you should work in vector, and always work from scratch. That's why every aspect of Unfold is built in Sketch.
Get ready to feel the design in action. I find Framer helpful to evaluate my design ideas in a fully-interactive environment. Interaction design has become integral to my design flow.